Friday, September 21, 2018

Week 4 Homework- Prop Thumbnails

Hey all!

HOMEWORK for WEEK 4 IS AS FOLLOWS:
  • Design thumbnails for your Prop  MUST BE A LARGE PROP/VEHICLE
  • Fix and address the Character Design critiques given
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For those still having difficulty with what to do for the prop, which we expect at least a rough of next week, here's a breakdown on how to go about thinking about the prop.

To start, make small thumbnails! Make sure they're different from each others in terms of proportions and what shapes makeup the design. 


You don't have to think a new and unique shape for each individual one, you can reuse from your established designs and warp, transform, stretch, etc. to get a new and interesting design. 

Also, try bashing design together and see what new shape combinations you can get accidentally! Think of them as modular, if you like a certain part of the prop but not something else, maybe cutting that part out and bashing another design below it could work? (check the arrows below to see the process)



Once done, do a rough of the drawing on the thumbnail, it doesn't have to be 1 to 1 exact on the design but what's most important is that the forms are intact with the drawing. If you look at the drawing on the bottom, it shows you the breakdown of the forms and how to specifically draw it as simple as possible.



As for perspective you want to think of the basic geoforms/3D shapes BEFORE adding any details, texture, or designs. Shown below is some basic perspective philosophy, namely not putting your vanishing points so close to the actual box. If you put the box in too close, it warps and the drawing looks skewed (as evident of the box on the upper right)


Reminder to BUILD UP THE FORMS and CUT OUT THE DETAIL AFTERWARDS


MISC. NOTES

On clarity of direction

On detail breakdown and clarity

On wheels

On designing with different shapes

Hope that helps! If you have any questions, feel free to email us! Happy Designing! :D



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